Eidos Montreal, the Square Enix-owned studio that developed Deus Ex: Human Revolution and is engaged on the Guardians of the Galaxy sport, is switching to a four-day work week. The change additionally applies to Eidos-Sherbrooke, Eidos Montreal’s help studio.
The studio introduced the change in a blog post, the place Head of Studio David Anfossi stated the transfer will assist create a sustainable work setting.
“The thought is to not condense the working hours into 4 days, however quite to evaluate our methods of doing issues and our high quality time invested, with the intention of working higher,” Anfossi stated. “Above all, we need to improve the productiveness and well-being of our staff.”
The four-day, 32 hour work week won’t impression any worker’s salaries. Anfossi says one instance of how the studio will make up the additional day is chopping pointless time spent in conferences.
Eidos Montreal is likely one of the first examples we have seen of a Triple-A studio transitioning to the four-day work week. Recently, Bugsnax developer Young Horses announced they had been transferring to the 32 hour work week as effectively. However, the studio stated the shift was straightforward for them due to their small workers.
As of 2018, GI.biz reported Eidos Montreal was the biggest Square Enix staff with over 500 members, making this a a lot larger transfer to drag off.
Guardians of the Galaxy Trailer Reveal – PlayStation Showcase 2021
Eidos Montreal’s Guardians of the Galaxy launches October 26 on PS5, Xbox Series X|S, PS4, Xbox One, Switch (by way of cloud streaming), and PC. For extra, try our Guardians of the Galaxy impressions.
Logan Plant is a freelance author for IGN. You can discover him on Twitter @LoganJPlant.