Jade Raymond has mentioned that Haven’s upcoming PlayStation unique recreation will embody social parts and user-generated content material, including that it is being created by lots of the devs behind the unique Assassin’s Creed.
Earlier this 12 months, it was introduced that Raymond had started Haven Entertainment Studios, an impartial firm in Montreal at the moment engaged on an unannounced new IP for PlayStation. During an interview with GamesIndustry.biz, the studio boss delved somewhat additional into what followers can anticipate from the sport and precisely who’s making it.
“There are three issues which are actually thrilling me, that are additionally pillars for the best way that we’re occupied with issues,” says Raymond. “First is video games as a social platform. The pandemic has confirmed that gameplay is the social glue that binds communities. Especially for the youthful technology, that is what you do and the way you make mates and hang around. That is one thing that we actually wish to construct and design for.”
While there are many video games round that embody social parts of their design, the second idea on Raymond’s record provides one other layer to the course by which the studio appears to be taking its new IP.
“The second factor is considering the ‘remix technology’. It began a short time in the past, there’s this age of self-expression the place we’re designing our NikeID sneakers, we’re studying our mates’ blogs quite than what our skilled journalists are writing. And I feel that has continued to go additional with issues like TikTok. That’s one other factor that we’re occupied with on the coronary heart of this IP. It is past user-generated content material, it’s about taking that self-expression and remix idea to the following stage.”
PlayStation has seen various its earlier exclusives deal with related concepts to a point prior to now. Games reminiscent of LittleBigPlanet have allowed followers to create and play user-generated ranges alongside each other, whereas the newer launch of Dreams scaled up the idea additional by granting customers the power to create fully-fledged video games, mechanics, artwork and extra throughout its creation platform.
Raymond did not go into an excessive amount of element surrounding how Haven’s upcoming recreation will take form. However, the studio head was eager to notice that she’s excited to have the ability to create a brand new IP from scratch, and particularly, one which “can final for generations and turn into significant for individuals on a deeper stage.”
“But how can we create an IP that has that depth, however it’s designed to be owned by the followers from the beginning,” asks Raymond. “When we created Assassin’s Creed, we have been actually occupied with creating an IP that may be owned by inventive groups sooner or later. We thought if we create a framework of something that takes place in a second in historical past and has the Assassins behind it, [that] can be in line with the model so groups can evolve that and personal it. Now what we’re occupied with is creating an IP the place it isn’t simply skilled groups, however it’s designed to be owned by the followers and can evolve by way of that.”
Creating a recreation that pushes the boundaries of creativity and possession seems like no straightforward process. Fortunately for Raymond, the IP is in skilled arms. Corey May, who was the unique author on the primary Assassin’s Creed is taking over the position of world director for the sport, whereas various different employees from the unique Assassin’s Creed staff are additionally concerned.
“We began in 2004 working collectively. I used to be 29 on the time. Now all of us have youngsters and gray hair and it is a few years later,” says Raymond. “But we nonetheless love working collectively. Corey was there, Raphael, Mathieu Leduc, who’s our inventive director, Pierre-Francois Sapinski [head of production]… the record goes on. We have lots of people from that unique recreation. And there actually was a magical feeling when engaged on that first recreation, and I really feel like we have now that once more.”
Jared Moore is a contract author for IGN. You can observe him on Twitter.