Home Crypto S.Korean game producers chase NFTs in real-money boost for players and firms

S.Korean game producers chase NFTs in real-money boost for players and firms

S.Korean game producers chase NFTs in real-money boost for players and firms
  • Korean game makers embrace NFT pattern, deliver actual cash into play
  • Gaming firms’ shares surge as buyers wager on greater earnings
  • Regulators ban NFT video games in S.Korea on playing issues

SEOUL, Nov 25 (Reuters) – South Korea’s cellular and on-line game producers are luring players with companies utilizing non-fungible tokens (NFTs), leaping on a pattern the firms see as the way forward for the sector and sparking a pointy rally in their shares in latest weeks.

An NFT is a digital asset that encompasses all the pieces from photographs, movies to textual content, whose possession file is tracked on the blockchain and is normally purchased with cryptocurrencies.

In the gaming world, the assorted characters, weapons, automobiles and different gadgets that players make use of to perform their specific duties may be NFTs.

Register now for FREE limitless entry to reuters.com

The benefit is that these NFTs may be traded for digital cash, specifically cryptocurrencies.

However, South Korean regulators have banned NFT-applied video games in the nation on issues these new companies may gasoline playing habit amongst teenagers and the very younger. For now, these video games are accessible solely offshore.

“It’s not the blockchain know-how that we’re banning,” an official at South Korea’s Game Rating And Administration Committee advised Reuters on situation of anonymity as she wasn’t authorised to talk with the media.

“What we’re saying ‘no’ to is the applying of NFT that may be linked to actual property,” the official mentioned.

That did not cease South Korean game maker Wemade Co Ltd (112040.KQ) from going forward with the worldwide launch of its NFT-applied game, MIR4, in late August.

The game has attracted greater than 1.3 million players abroad, sending the agency’s share worth skyrocketing greater than 600% because the launch. Its market worth has additionally shot by over 11 occasions to six.6 trillion received ($5.55 billion) to throughout the identical interval.

Across the world, the recognition of NFT video games can also be catching on quickly.

Axie Infinity, an NFT game developed by a Vietnamese unicorn Sky Mavis, has attracted 1.8 million players worldwide, producing $33 million in every day transactions as of August, in line with the corporate.

In Wemade’s MIR4 game, at current, players can solely generate income by mining ‘Dark Steel’ – the primary game useful resource which helps boost the energy of weapons and characters – that may finally be transformed right into a listed-cryptocurrency WEMIX.

Trading of things – weapons, outfits and items of jewelry – obtained by gameplay and characters will quickly be accessible by the corporate’s platform XDRACO, An Young, the pinnacle of Wemade’s public relations staff, advised Reuters.

Another NFT-applied game ‘Rise of Stars’ is ready for launch subsequent yr, An mentioned.

WEMIX has been buying and selling in a $17.50 to $21.64 vary over the previous 24 hours, in contrast with $0.21 at the beginning of the yr, in line with CoinMarketCap.


Despite the native regulatory hurdle, different South Korean game builders are additionally trying to money in on the NFT increase.

Earlier this month, NCSoft Corp (036570.KS) mentioned it’s readying launch of a game that features NFT and blockchain parts subsequent yr. Its shares jumped to the every day restrict of 30% on Nov. 11 when the agency made the announcement.

Krafton Inc (259960.KS), the maker of the blockbuster “PlayerUnknown’s Battlegrounds”, additionally soared by as a lot as 22% since Nov. 11 after the corporate mentioned it’s reviewing the mixing of NFTs into video games.

KOSDAQ-listed Gamevil Inc (063080.KQ) and its affiliate Com2uS Corp (078340.KQ) rallied sharply earlier in November.

Analysts say the NFT pattern is a step change for the gaming trade and is prone to boost their earnings.

“Winning was the primary aim of enjoying video games … however with the mixing of NFT and cryptocurrency, it turned extra than simply profitable – a technique to earn cash,” mentioned Lee Sang-hun, an analyst at Hi Investment & Securities.

“That, finally, would give a chance on re-ratings of valuation for gaming firms, together with an upward curve in shares’ motion.”

($1 = 1,189.8000 received)

Register now for FREE limitless entry to reuters.com

Reporting by Joori Roh, Additional reporting by Phuong Nguyen; Editing by Vidya Ranganathan & Shri Navaratnam

Our Standards: The Thomson Reuters Trust Principles.


Please enter your comment!
Please enter your name here